Who Is Armaggon? TMNT’s Mutant Shark from the Future

Armaggon’s journey from Archie’s Future Shark Trilogy to Tournament Fighters, the 2012 cartoon, and collectible figures.

The Ninja Turtles have fought plenty of dangerous mutants, but Armaggon makes an especially strong impression. This heavily armed shark from the future began in the Archie comic-book world of Teenage Mutant Ninja Turtles Adventures.

Unlike many classic TMNT characters, he was developed for the comics rather than introduced first as a Playmates action figure.

He debuts in Mighty Mutanimals #7, setting up the “Future Shark Trilogy” in Teenage Mutant Ninja Turtles Adventures #42–44, published in 1993.

The original Armaggon combines a humanoid shark body with mechanical weaponry, including shoulder-mounted torpedoes. He has enormous strength, underwater speed, a powerful bite, and enough technical knowledge to use time-travel machinery. The teeth are only part of the problem.

His broad silhouette and fearsome mouth draw on the great white shark, one of the ocean’s most recognizable predators.

The 2012 cartoon gives him a different design: a sharklike alien bounty hunter in powered armor. His suit lets him travel through space, protects him in combat, and adds metal jaws and missiles to his already dangerous arsenal.

In the Archie story, Armaggon travels into the past to steal materials from an old underwater base. Ray Fillet and Merdude try to stop him. After the fight, he escapes through a portal with Merdude as his prisoner.

The Future Shark Trilogy brings the older Donatello and Raphael back to the present to recruit their younger selves and their brothers.

The future has been devastated by flooding associated with global warming. Donatello needs help recovering time-portal technology stolen by Armaggon, who has teamed up with Shredder and the mutant cat Verminator-X.

During the theft, Armaggon attacks the future Turtles with a torpedo. Leonardo and Michelangelo are knocked unconscious and captured. Donatello escapes, while Raphael loses an eye.

The Turtles from both eras fight to reclaim the portal generators and stop the villains. Armaggon ends up stranded in an alternate realm inhabited by fairies—a strange destination even by this series’ standards.

IDW’s mutant hammerhead Bludgeon invites comparison, but he is a distinct character. His later blindness, meditation, and more spiritual outlook take him in a very different direction from Archie’s violent time traveler. A shared shark motif does not make their stories interchangeable.

Armaggon’s animated debut comes in season four of the 2012 series, in “The Outlaw Armaggon!” Lord Dregg hires him to hunt the Turtles.

He drives the heroes into an abandoned robot factory. The Fugitoid reactivates the facility, but its artificial intelligence, Overmind, takes control of him and deploys old combat robots against both the Turtles and their pursuer.

The Turtles escape, leaving Armaggon without the successful capture he wanted.

He returns alongside Dregg in “The Cosmic Ocean.”

Their pursuit leads to Varuna’s Cosmic Ocean, a region of space filled with alien life that resembles Earth’s marine creatures.

A huge creature swallows Armaggon and Dregg, but Dregg’s insect forces rescue them. Armaggon later returns in “The Evil of Dregg,” where the giant Scorpinoid brings his hunt to a grim end by eating him.

The 2012 series regularly pays tribute to famous movies. Armaggon’s shark attacks make Steven Spielberg’s Jaws an especially natural source of visual jokes and suspense.

Playmates produced a figure based on his armored 2012 appearance. It has a fairly simple design with articulation and a helmet that can open and close.

NECA also made a Tournament Fighters Armaggon, originally associated with Loot Crate’s second series of TMNT boxes. Its styling recreates the video-game incarnation. This is an actual released figure, rather than an upcoming announcement.

A giant shark mutant inevitably brings another 1990s franchise to mind: Street Sharks. Its four brothers are transformed by genetic experiments into humanoid sharks, combining an animated series with a memorable toy line in the same era of mutant-animal heroes.

Those figures had real shelf presence: bulky bodies, distinctive materials, and packaging designed to resemble cages. Their appeal to collectors is easy to understand, although prices vary with the character, condition, and packaging.

An Armaggon made in that oversized style would have been a great fit. A crossover with the Street Sharks is also an idea fans have explored through artwork and animation.

He has another small-scale collectible in HeroClix’s Heroes in a Half Shell set from 2016.

For many players, though, Armaggon’s defining appearance is the Super Nintendo version of Tournament Fighters. He is even featured on its American box art.

His game design closely follows the Archie incarnation. In his ending, he takes the prize money beneath the sea and turns his attention toward conquering the world.

He also appears as a sewer-stage boss in Mutants in Manhattan. That fight gave me a much harder time than I expected.

The 2012 incarnation is also playable in the mobile game Teenage Mutant Ninja Turtles: Legends, giving the spacefaring shark another place to put his weapons to work.